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scum

SCUM - Community showcase
27.1.2026 13:56
Good day, Prisoners! A brand new week is here, and we’re excited to bring you the latest and greatest content from our amazing community. Let’s dive right in!


He stepped on a Lego.

How your kid looks at you in the middle of the night after vomiting on the bed.

This meeting could’ve been an email. Instead, it’s chickens.

It’s always Sunny on SCUM Island.

Log-cket launcher ready to deploy!

Most normal truck driver.

Anyway, here's Wonderw....

These days, they call them ‘Unidentified aerial phenomenon’.

Not sure what the hell is happening here, but the frame looks very cinematic.

It’s called a transorbital lobotomy, but the tool for the procedure used here is a bit…unorthodox…
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In this week’s video, we’re featuring content creators from Twitch →
Unlucky landing by Luis_Moncada_

Tyrone_Shoelacez had enough of this world apparently.

Longmaron showing us how it looks like when you literally can't keep your head up!

Pfarrerskind showcasing great musical skills.

game_kamerad's drink almost ended up all over his entire setup.

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We’re also featuring content creators from YouTube →
Here’s a video of Davo doing some crazy stuff with the NPCs on his modded server.
https://www.youtube.com/watch?v=kkAW8Z0EU2Q
Next up, we have Torak with an interesting task he set out for himself, all while playing on a server protected by PlaySafe ID!
https://www.youtube.com/watch?v=dHzV4XKf1rQ
Something went terribly wrong for MrCandy! We have our guesses, but it’s best that you check out for yourself!
https://www.youtube.com/watch?v=zOmoJjayFlo
Dr. Grant posted a hilarious video of baiting unsuspecting players with a seemingly abandoned car.
https://www.youtube.com/watch?v=jY7dJYv58fQ
To top things off with our YouTube section, here’s REDRUM THE GAMER playing on a fully populated server that accommodates 120 players!
https://www.youtube.com/watch?v=8Di_OVxZtP4
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That's about it for this week, see you next!
Somke

SCUM - Development update & Playsafe Q&A
26.1.2026 17:25
Hello everyone, happy Monday! Return of the Dev update is here, and a little announcement, so check it out!


Kicking off 2026 with the programmers. They continue their work on the official mod support framework. Before it spreads this means you can expect it soon; it is all still early and in the works. Even we do not have any ETA yet, other than the internal goal of 2026. We are just letting you know what is going on. Other than that, we have even more work on the constant anti-cheat battle. Details of which, for obvious reasons, cannot be shared here. And we have a lot of bugfixing, which you could tell by the number of hotfixes released. That is all for now on them as other details are not ready to be released until we have shareable plans for the roadmap.

As for level design. Their work continues on new terrain, buildings, and so much more.

The art team has been busy as well. Hard surface and soft surface working on stuff which cannot be mentioned yet, for the same reason as in the programmers section.
Animators, however, we can talk about, as they are working on all the animations needed for the trench gun and the SKS rifle that you already saw before.

Sound has been going in after the winter break. They are working on all sounds for the Trench gun and the SKS. They are also working on new sounds for one of the features you asked to be revamped as well.

The design team is doing a lot of prep work for 2026. As mentioned in last year's devblog, 2026 is a focus on fixing the game and finishing the features that are incomplete and missing. It all starts from the research and design documents that the design team is working on right now. Once we have more to share, as in we are set in stone for it, we will reveal it.
Playsafe ID Q&A
Now for something that requires your participation. Andrew Wailes, CEO of Playsafe ID, approached us and wanted to answer any of your questions and/or concerns you may have. So it is time for you, the SCUMmunity, to fire away. Ask all of your questions in the comments below, and in the near future, they will release the answers they have for them!
SCUM - Hotfix 1.2.0.5.104391
21.1.2026 16:01
Hello everyone, splitting the middle of the week with another small hotfix regarding logging and stuff, check it out!


- Trap, throwable, and plantable item damage is now logged in the base_building_destruction log
- Disabled telemetry temporarily due to system migration.
- Updated violation logs tracking.

- Implemented a server setting that disables loot puppet spawning.
- Implemented a server setting that disables loot puppet horde spawning.
Both settings can be located under World->NPC - Implemented a server setting that disables loot puppet spawning.

SCUM - Community showcase
20.1.2026 23:16
Hello everyone! Happy Tuesday! Enjoy what we have prepared for this week’s Community Showcase packed with awesome creations and highlights from our community!


Summoning the rain.

Some mfs pay for this.

He put the wrong kind of mushrooms in the stew.

Bubba Gump Shrimp Company - SCUM Edition!

You better start yolking or else!

Squad drip is going hard!

Spring break just began!

Why have a car when you can have 10 Sidecars blocking the road?

No corny caption, just a pretty sight!

This is my private domicile and I will not be harassed!
This week in video content creator section we have ->
KillaMikeZ2693 showing you guys how many loot sets you can find when catching every loot Puppet out there. He sure did a number on this one so check him out!
https://www.youtube.com/watch?v=Eqoqpplg6Jw&t=239
Watch Fresco Turbina get lucky finding stuff he needs to fight one of our powerful mechs. Find out how he ended up!
https://www.youtube.com/watch?v=8wrZdgy44VM
Finally, take a loot at Skab who just recently discovered SCUM and is curiously exploring everything the island has to offer. We wish you luck!
https://www.youtube.com/watch?v=bbtm49TO2Hk
Also an announcement! Due to popular demand we have decided to open up some new PLaysafe servers, so if you are interested go check them out! As always we will monitor the situation and add more if needed:
- 195.181.170.67:13058 - SCUM Server Official PlaysafeID #2 Europe
- 98.142.3.129:20492 - SCUM Server Official PlaysafeID #2 US East
- 172.240.67.77:20372 - SCUM Server Official PlaysafeID #2 US West
- 78.111.102.54:20032 - SCUM Server Official PlaysafeID #1 South America
- 69.41.166.95:20242 - SCUM Server Official PlaysafeID #1 Singapore
- 46.183.148.35:20242 - SCUM Server Official PlaysafeID #1 US Central
- 79.127.249.94:8194 - SCUM Server Official PlaysafeID #1 Russia
- 78.111.102.83:20032 - SCUM Server Official PlaysafeID #1 Brazil
Somke
SCUM - Hotfix 1.2.0.4.104237
19.1.2026 14:00
Hello everyone, happy Monday! Start the week with yet another hotfix, check it out! ->


- Fixed the issue where puppets shot by a partially drawn bow would get stunned and then snap right next to the player.
- Fixed the issue where, in some cases, dragging a chest out of inventory would drop it on top of buildings when no space is available.
- Fixed the issue where purchasing a larger quantity of items from the traders would not provide all of the items, even though funds were spent
- Fixed the issue where you could sit with a chest in your hands.
- Fixed the issue where players would not drop items in their hands when knocked out.
