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scum

April patch announcement

Let's get this straight right off the bat - the last patch didn't really rock the world, especially with all the issues it brought. This time 'round, we're making sure that everything will be in working order and that we are delivering more value with the patch itself.
Oh and just to be clear - there will be NO WIPE for this update!
Without further ado, let's see what the team's been up to last month. Here are some of the biggest content additions and feature improvements that you can expect:
This patch is definitely for the gun nuts, as we are introducing two new weapons in this patch! The first one is the SKS - the renowned Soviet-era semiautomatic carbine famous for its durability and versatility. Those who enjoy making precise and powerful shots from mid-range (and long range as well, with a little practice) will certainly enjoy playing with the SKS!

The second weapon we are introducing with this patch is the notorious Trench gun - a weapon so devastating because of the sheer destruction it wrought with its slam-fire capabilities that there was even an attempt to ban it from the battlefields of WW1! Those that want to get up close and personal and settle their disputes quickly and efficiently will find the Trench gun a no-brainer!

There were some functionalities that were omitted from the original Inventory rework that dropped in December last year, but now we are starting to fill in the gaps! From now on, you will be able to pick up and drop all your items with a single press of a button!
Here, you can see the button to pick up all the items in the vicinity, also with fully functional filters working seamlessly with this function. This means that you can filter out specific item types, and the "pick up all" button will pick all the items of this type while ignoring the others.

This option to pick up all or drop all also works for lootable containers, meaning that with a single press of a button you can either store everything in your inventory or drop everything into your vicinity.


Additionally, those of you who are keen on cooking will find that ingredients, as well as food items, have now become stackable, meaning that it is much easier to organize your inventories!

These speak more for themselves! What better way to present these than with some before-and-after images? The first set shows how these changes affect the foliage, while the second and third sets show the differences in the bunkers and abandoned bunkers, respectively. We'll end this segment with a showcase on how the new lighting affects items such a weapons.
Before

After

Bunker - Before

Bunker - After

Abandoned Bunker - Before

Abandoned bunker - After

Weapon - Before

Weapon - After
Secret bunker loot reworked, server setting descriptions including max and min values, informative text pop-ups for disabled interactions, more subtle vehicle wind sounds, and many more improvements and bug fixes await in the upcoming patch!
This is just a taste of what you can expect from the upcoming patch. We'll go in-depth on all the changes that will find their way into the game on release day. We'll be dropping some sneak peeks via our socials, so make sure to check those out!
See you next week!
The Gamepires team

SCUM - Community showcase


Premium sunset crew shot coming right your way!

Chicks are gonna dig this guy’s base.

Gotta build up that stamina!

No need for open fire, we have Willy warmers for that.

The worst pirate we’ve ever heard of… but we’ve heard of him.

Not really a recommended way to beat a mech, but to each their own.

What happens when you leave your car unattended on the Island for too long…

Your weekly relaxation shot is included, of course.

It’s surprising how little a guy needs to be happy.
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YouTube video content from last week ->
Check out this intense plane extraction from DK Naz!
https://www.youtube.com/watch?v=ksD9kGRZW3w
Mr P7 says in his description: "Between loot, tension, and unexpected events, welcome to the daily life of a very unlucky player". Give it a look!
https://www.youtube.com/watch?v=eg-098yQRGA
There is never enough of SCUM guides so take a look at what AlexDerKoenich has prepared for you.
https://www.youtube.com/watch?v=q4TKh_W0LiY
Here's some fun from our Twitch creators ->
These Razors are not the sharpest tools in the shed...

Should have taken the shot, Parliamodivg.

Now you're just showing off, SoitsMatt!

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That's it for today, see you next week!
Somke

SCUM - Community showcase


Just floating away from this week’s adult obligations.

How Uma kills all those guys wearing a horse head is beyond me.

Bestie and I on our way to get our hair and nails done for WW3. 💅

People are finally using our admin commands as designed!

Needless to say, he went out and about the line.

Fortunately, in SCUM, you don’t have to worry about gas prices…yet.

Vibes are always reactive in Krško. ☢️

Not sure the fire ring works that way...

There is no escaping our weekly sunset pic!

This guy is just trying to start his own board meeting.
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Here are some of our YouTube content creators ->
Crazy PvP highlights coming from itzGeo0rge.
https://www.youtube.com/watch?v=JQI6of_sZTw
We love to see our players having fun. Check out Com Truse and his Easter Egg Hunt with his crew.
https://www.youtube.com/watch?v=orK9PQGPGbw
DadsGameTwo showcasing his flying skills before hitting the trader before wipe.
https://www.youtube.com/watch?v=AlcXoijv8rM
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Of course, showcase can't go on without the Twitch crew ->
Choose your teammates wisely, Luis!

Not the best way to wash your ride, Tosuchan.

As it seems, Trajan84 is voyeuring somebody's peener.

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This is it for this Tuesday, see you next week!
Somke

SCUM - Community showcase


When you try to have a reasonable conversation, but all of your personalities want to come out and play.

Shrek is love, Shrek is life!

Another wild afterparty on the Island!🍸

How I find my homie the last day of the summer festival.

Who should we raid next?

Here’s Johnny! 🪓

Great way to utilize space.

Forever in love with our sunsets! ☀️

A special bullet to send a message.
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What have our YT content creators been up to? ->
BoatGoat1982 Gaming got killed at the start of the session. Watch him try to get his gear back.
https://www.youtube.com/watch?v=tbQ1y5iOpTY
JumpY is here with his PvP Compilation #3. Give it a look!
https://www.youtube.com/watch?v=7sY9H3qTgEw
Snow White is showing off her new base!
https://www.youtube.com/watch?v=VFdGexAIp94
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Twitch community up here next! ->
Don’t hurt the Bunny Man!

Thanks for the backpack!

https://www.twitch.tv/xxinnov8xx/clip/RockyOptimisticStinkbugPermaSmug-_9-gHg3BBUmcN3Po

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That's it for this week guys, see you next!
Somke
Hotfix - 1.2.2.2.109974

Hey there prisoners!
First of all, we'd like to apologize for the issues that popped up with last week's update. With this hotfix, our aim is to get them sorted out and that you finally enjoy the game!
Here's the list of issues we have cleared with this hotfix:
First up - we fixed an issue where Chests and Wardrobes revert to their default name after renaming them and leaving their rendering range! Now, the custom names that you give to them persist.
There was an issue where items would get infinitely irradiated, which made them impossible to decontaminate. Now, we've set a cap for item contamination, and items can now be decontaminated as intended.
We've also updated the server violation manager.
We fixed a server crash which occurred when double-clicking the grab button in the cooking UI while already having an item in hands.
We also fixed an issue where squad emblem flag, T-banner and camo net were completely black
We also found black borders on the POSP, Spektral, ACOG, and M82A1 scopes when equipped on the SVD, Mosin Nagant, VHS2, UMP45, VSS and AS Val. They're gone now.
We fixed an issue where reskinning of the base building items while playing in Sandbox would simply not work.
There was also an issue where the physical material of the ground was not set properly on several places in the B4 sector, which resulted in vehicle tires slowly falling through the ground. That's also fixed.
Fixed an issue where the DespawnLifetime timer on #SpawnArmedNPC command would not be saved on a server restart. Now, when the server restarts, the command will persist.
Fixed the issue where, in the vicinity UI while playing in Sandbox mode, the icon for the Improvised Wooden Chest would show an apple instead of the chest.
Fixed an issue where the Premium Electric Ceiling Lamp skin could not be applied when upgrading from the Asian Electric Ceiling Lamp due to the upgrade blueprint not being properly exposed.
As always, please let us know if you find anything else, either via our Discord server for bug reports or via our dedicated bug reports Steam subforum.
